Look, we all know that Shadespire is going to be the real name for Warhammer Underworlds for at least a few years. You know what else is unlikely to change? Forge World’s unwillingness to engage with these smaller Games Workshop projects. Which is a shame, since Horus Heresy Shadespire would be entirely boss.
The year has not been merciful for Horus Heresy. While it started well, with a dedicated rulebook that even I purchased, it did not follow up on that. We have been hit by the plague of Last Chance to Buy, which removed a lot of Legion conversion kits. They killed off the MK II armor line entirely. Eventually, they cut off MK IIIs and MK IVs, which was the only logical moves, as we already have plastics for those. You could still get plenty of those in Betrayal at Calth and Burning of Prospero boxes.
Today, Forge World finally made it possible for buyers to pay in whatever local currency they have. The caveat is that the new prices were set at a fixed conversion rate as decided by Forge World. This has lead to price increases: about 10-20% for Europeans, ~20% for Americans and around 30-40% for the Australians (which were already getting fleeced).
The event that introduced Iron Hands to Horus Heresy: Legions features my favorite deck so far. OK, maybe not the best deck in the entire game – who cares about shit like that – but it’s the best deck as far as the current event goes. Sorrgol Clan is the best Iron Hands sealed deck!
Back in the olden days of Warhammer 40,000
4th 3rd* edition, Kill Team was born. It was a scenario driven way to play. One player built a Kill Team of individually acting soldiers/miniatures drawn from a Troops-choice unit. The other would have a roster of regular goons and leader – they were the opposition. The name of the game was cinematic action, combined with a heavily-customized squad of Your Dudes. Over the years, Games Workshop transformed KT into the closest thing to an entry level product they have. And for some reason, the newest Kill Team release allows you to bring 8 plasma gun toting Guardsmen into the fray.
Forums poster TTeribble had a great quote about Forge World newsletters: “Th evolution of the Friday email has been pretty great. Excited to see what new stuff is coming -> bored to tears by continual custodes releases -> excited to see what core HH SKU is getting dumpstered this week.” Previously, I wrote about the implications of Elysians going on Last Chance to Buy. Now, the company that put Solar Auxilia stuff on LCtB on the same day as it announced a new Solar Auxilia transport has struck again. Legion upgrade kits are, with zero fanfare or explanations, going on Last Chance to Buy.
Last Chance To Buy is Game Workshop’s way to
boost sales of stuff nobody is buying say that this shit is being discontinued. Forge World was largely immune from that, gladly selling stuff that’s hella obscure. But a few weeks ago, the crimson hourglass of Last Chance branded Forge World paints and a huge part of their etched brass range. Thousand Son players were put on suicide watch over Angron Red, some people grumbled over brass, but that was it. Today, Forge World quitly announced Elysian Drop Troops to get Last Chance’d. Even quieter, some of the Solar Auxilia range is being discontinued on the same day when a new troop transport goes on pre-order.
I’m a miniature man through-and-through. Card games abstract too much; I’m here to experience a story of fighting men and women doing heroic stuff. With cards, it’s just a game, unless you go to great lengths to read a story in what’s happening on the table. Then why am I playing The Horus Heresy: Legions? Continue reading “The Horus Heresy: Legions Review”
I bought the Burning of Prospero box back when it was released and finished painting a 1000 point Loyalist Death Guard army ready last June. There was a small issue: no opponents to play with! But I have a friend who collected Forge World Custodians. With the hopes of playing the game some day, I bought the Age of Darkness rulebook when it came out. With it came the Forge World Catalogue 2018. It held some surprises.
Age of Darkness is what Forge World calls their 40K spin-off set in Horus Heresy. Naturally, everyone just calls it Horus Heresy. 8th edition dropped last year and Age of Darkness found itself without a rulebook. After all, the game was using modified 7e rules. This forced Forge World to release its own standalone rulebook. However, Alan Bligh, the lead writer for the project passed away from cancer a few months before 8e, and it was a real scramble to get it published. Took them half a year, but now we have a book. And here is my copy of Age of Darkness rulebook!
If you want to know more about what I think about the Horus Heresy ruleset, I have written an article about it!