Yes, I already did a Battlesector preview in 7 screenshots. But then the publishers plied me with a demo version that showed some of the campaign mechanics as well as more missions. So here we are, it’s the Warhammer 40,000: Battlesector preview.
If orks are the best race in Warhammer 40,000, the Tau are the worst. Oh sure, the Tyranids have the worst fluff, but they get beat by the game balance stick fairly often. Tau, however, have little to endear them, especially when it comes to their rules and their players. So it isn’t that surprising that the T’au DLC came to Warhammer 40,000: Gladius – Relics of War so late in the cycle.
There aren’t that many female models in Warhammer 40,000. Therefore, it’s usually up to 3rd-party designers to fill that gap. However, many of them seem to be sculpting with one hand under the table. At least the Heresy Girls 2 Kickstarter seems to be breaking from the trend of horniness!
Back in the olden days of Warhammer 40,000
4th 3rd* edition, Kill Team was born. It was a scenario driven way to play. One player built a Kill Team of individually acting soldiers/miniatures drawn from a Troops-choice unit. The other would have a roster of regular goons and leader – they were the opposition. The name of the game was cinematic action, combined with a heavily-customized squad of Your Dudes. Over the years, Games Workshop transformed KT into the closest thing to an entry level product they have. And for some reason, the newest Kill Team release allows you to bring 8 plasma gun toting Guardsmen into the fray.
The newest edition of 40K Kill Team – the newbie-friendly entry level format that is about controlling individual miniatures in tight special operation environments rather than grog infested main game of pushing overly large armies on far too small tables – is almost out. And the biggest thing about isn’t Games Workshop finally giving a shit about Kill Team or them asking Heralds of Ruin to change their title. No, it’s the fact that GW actually did something to make Space Marines closer to super human warriors that they are in the fluff.
Forums poster TTeribble had a great quote about Forge World newsletters: “Th evolution of the Friday email has been pretty great. Excited to see what new stuff is coming -> bored to tears by continual custodes releases -> excited to see what core HH SKU is getting dumpstered this week.” Previously, I wrote about the implications of Elysians going on Last Chance to Buy. Now, the company that put Solar Auxilia stuff on LCtB on the same day as it announced a new Solar Auxilia transport has struck again. Legion upgrade kits are, with zero fanfare or explanations, going on Last Chance to Buy.
Last Chance To Buy is Game Workshop’s way to
boost sales of stuff nobody is buying say that this shit is being discontinued. Forge World was largely immune from that, gladly selling stuff that’s hella obscure. But a few weeks ago, the crimson hourglass of Last Chance branded Forge World paints and a huge part of their etched brass range. Thousand Son players were put on suicide watch over Angron Red, some people grumbled over brass, but that was it. Today, Forge World quitly announced Elysian Drop Troops to get Last Chance’d. Even quieter, some of the Solar Auxilia range is being discontinued on the same day when a new troop transport goes on pre-order.
Hatred is, after all, the Emperor’s greatest gift for humanity. And ya’ll kids know that unca JcDent has enough bile, vitriol and foul temper for two racist uncles. I had previously written my wishlist/hatelist for the upcoming Codex: Astra Militarum. That book has since been released, so here I am on the road again, bitching about the new Imperial Guard codex. Codex: Astra Militarum fixed a few problems from the Index, but not all. It introduced a few more. Here they are.
Age of Darkness is what Forge World calls their 40K spin-off set in Horus Heresy. Naturally, everyone just calls it Horus Heresy. 8th edition dropped last year and Age of Darkness found itself without a rulebook. After all, the game was using modified 7e rules. This forced Forge World to release its own standalone rulebook. However, Alan Bligh, the lead writer for the project passed away from cancer a few months before 8e, and it was a real scramble to get it published. Took them half a year, but now we have a book. And here is my copy of Age of Darkness rulebook!
If you want to know more about what I think about the Horus Heresy ruleset, I have written an article about it!