Warhammer 40,000: Gladius – Relics of War T’au DLC review | Blue Man Fireteam

T'au DLC review

If orks are the best race in Warhammer 40,000, the Tau are the worst. Oh sure, the Tyranids have the worst fluff, but they get beat by the game balance stick fairly often. Tau, however, have little to endear them, especially when it comes to their rules and their players. So it isn’t that surprising that the T’au DLC came to Warhammer 40,000: Gladius – Relics of War so late in the cycle.

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Battlestar Galactica: Deadlock – Ghost Fleet Offensive DLC review | Toasting toasters

When they first announced Battlestar Galactica: Deadlock, I was not amused. A TV series tie-in for a franchise I considered dead? Not something I was interested in. Yet the good people at Wargamer/Strategy Gamer would not stop ranting and raving about the game, and I’m nothing if not impressionable. Here’s me reviewing Battlestar Galactica: Deadlock and its latest DLC, Ghost Fleet Offensive.

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Phoenix Point review | Protecting our vital fluids from crabmen

I’m too young to have been brought up on X-Com: UFO Defense (or UFO: Enemy Unknown – that’s how it was called outside the US). In fact, I played some of its terrible imitators long before I tried the real thing. I’ve probably spent more time on XPiratez more than on the original game. I finished XCOM: Enemy Unknown with Enemy Within, I gave UFO the good ol’ college try, and the most prominent Lithuanian video review of Xenonauts features the sound of a spoon (previously stuck to my skin) dropping on my table. There was no way I wouldn’t review Phoenix Point, a game headed by the man who built the damn genre. Continue reading “Phoenix Point review | Protecting our vital fluids from crabmen”