When Nightmares Come | Fortified Niche playtest!

Do you have a burning desire to pick up a baseball bat and face off against things that go bump into the night? Because this is the game about you. When Nightmares Come pits five Hunters against zombies, ghouls and other beasties fit to crawl out of a portal.

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The 9th Age | Fortified Niche playtest!

Hard to say if Warhammer ever had the good edition. If memory serves, the recommendation for Warhammer Fantasy Battles is playing 5th edition with 6th edition army books. Still, a lot of people agreed that changeover to Age of Sigmar was not it, chief. Some of those people made The 9th Age, a game of rank-and-flank fantasy battles!

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Warhammer 40,000 Chaos Gate – Daemonhunters review | Silver linings

“Space Marine XCOM” hasn’t been a seriously developed video game concept since 1998. That was when the sergeant of the squad was first encouraged to accept his orders in Warhammer 40,000: Chaos Gate. But eventually the concept was revived – and the Grey Knights are at the fore-front. That’s right, I’m reviewing Warhammer 40,000: Chaos Gate – Daemonhunters. You can all thank my podcast co-host who gifted it and my feverish approach to playing any decent game until I burn out. 

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Mars: Code Aurora | Fortified Niche playtest!

I heard of this game during the interview with Mr. Forbidden Psalm himself – Will Rahman-Daultrey. Since we’re suckers for both Forbidden Psalm and games recommended to us, we had get a copy. A contact with the devs and package from Northstar Miniatures later, Mars: Code Aurora physically reached my hands – and it’s a skirmish miniature game set early in the dystopian colonization of Mars!

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SAGA: Age of Magic | Fortified Niche playtest!

The beauty of running your own podcast is that you can choose to break the rules at any time. For example, we said that we’d only review games at their most basic – no expansions. But this time, we’re reviewing SAGA: Age of Magic, the fantasy supplement for the French medieval skirmish standout SAGA (second edition).

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Magnagothica: Maleghast | Fortified Niche playtest!

There comes a time in every boy’s life when he has to admit that he’ll never be as cool as Tom Bloom. Creator of the good webcomic Kill Six Billion Demons and the writer of the best mech RPG Lancer, he now descends on miniature wargames. His contribution? A blazing fast and verily flash skirmish war-game Magnagothica: Maleghast.

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The Drowned Earth | Fortified Niche playtest!

One of the most persistent images of humanity past its fall involves flooded cities that have been reclaimed by the jungle. So if the only thing that that formula was missing was dinosaurs, then The Drowned Earth has you covered. It’s a dynamic skirmish miniature wargame where your hero might just be riding a dino.

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A War Transformed | Fortified Niche playtest!

World War I is, inarguably, one of the most pointless and disastrous wars in human history. But what if it got worse, with the Moon breaking apart, bringing back old gods and their blood-soaked magic into the field? What if the Great Powers still clung to their trenches even in the face of – and themselves enthusiastically deploying – supernatural monsters? Then the result would be something akin to A War Transformed, a World War I miniature wargame by Frederick Silburn-Slater, published by Osprey!

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Never Mind the Billhooks Deluxe | Fortified Niche playtest!

After strong recommendations and a bit of wait, the pod finally got its grubby mitts on Never Mind the Billhooks Deluxe. Seeing how I have long wished to see reasonable amounts of plate-armored men-at-arms on a table, a late medieval ruleset for small battles and large skirmishes was just the thing.

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The Doomed | Fortified Niche playtest!

Once someone spilled the beans that miniature wargames could be played in a cooperative capacity, it was like an opening of a flood gate. Or so it seems from our podcaster ivory tower. In any case, there’s no denying that The Doomed, a post-apocalyptic game of hunting monsters, features quite a bit of cooperation… if you care for that!

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