New Horus Heresy FAQ Is Out!

Even if some sweating GW intern has rushed to take the article announcing it down, the Age of Darkness/Horus Heresy FAQ is still here! In it, you’ll find Magnus nerfs, clarifications on Augury Sensors, Super-Heavy tanks turning into tanks and Space Wolf Apothecaries taking a level of AWUUU once they join Gray Slayer squads.

Read and weep here!

Forge World in 2018: A Heresy In Review (Part 1)

Forge World is Game Workshop’s sister company for people who don’t think they’re burning their money fast enough. For many of us, it’s the last refuge of people who like Space Marines: the Age of Darkness ruleset is probably the only good thing to come out of 7th edition 40K. That said, 2018 was a horrible year to be a fan of Horus Heresy, Forge World’s flagship, standout game. 

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Mutant Year Zero: Road to Eden Review | Oink, Stalker

Mutant Year Zero title

So there I was, one team member down, bleeding out, with only a turn left to live. My shotgun-armed trooper had rushed out of cover to get a 100% shot and sank buckshot into an enemy – the last living foe in a three-way battle that lasted nearly half an hour. The sniper was the last of my team to activate. From where he was standing, he had a 50% chance of hitting that last dude He had used his first action to reload his one-shot rail rifle. He couldn’t reposition. The whole endeavor was resting on a coin-toss.

I closed my eyes and fired.

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