I’m very bad at FPS games, but that doesn’t stop me from liking them! That’s why I was
overjoyed somewhat excited to learn that Insurgency: Sandstorm and World War 3 were free to try on Steam on last weekend. So how did it go for me? Continue reading “Insurgency: Sandstorm vs. World War 3 | Steam Free Weekend Experience”
Sci-fi is no stranger to post-apocalyptic settings. However, they are lot rarer in fantasy. I mean, what magical thing can cause an end of the world that leaves anything behind? What would its aftermath look like? For Trials of Fire, the Cataclysm left a wasteland like a nuclear war would have… only the elves are to blame.
Continue reading “Trials of Fire Preview | The Elves Did It!”
When Warhammer 40,000: Mechanicus was first announced, I had zero faith in it. Sure, having a game where you control the Techpriests of Mars is cool. However, facing off against a single enemy race – Necrons, of all things – seemed to be boring. Glad I was very, very wrong about that!
Continue reading “Warhammer 40,000: Mechanicus Review | In the Future, There Will Be Robots”
As a person who steadfastly refuses to engage with social media, I was surprised by the new event on Horus Heresy: Legions. Usually, it’s just regular card games (not on motorcycles). But in Cataclysm, we get to play with Titans in a way we haven’t played before.
Unless you’re into Adeptus Titanicus, that is!
Continue reading “Titans March In Horus Heresy: Legions”
We have just spent two weeks of dunking on Alpha Legion in the event. Now, we have finally welcome Night Lords into Horus Heresy: Legions . Yes, the crazy Batman Marines are in, and they’re bringing Terror with them.
Continue reading “Night Lords Are The Terror Legion In Horus Heresy: Legions”
Horus Heresy: Legions, the only CCG game that I play, is finally moving into the later stages of Drop Site Massacre. Two weeks ago, they introduced Iron Warriors, the least fun-having of the Legion. Today, we were treated to Alpha Legion. So, how do these Legions play?
Continue reading “Alpha Legion vs. Iron Warriors: Our Stealthy And Grumpy Sons”
So there I was, one team member down, bleeding out, with only a turn left to live. My shotgun-armed trooper had rushed out of cover to get a 100% shot and sank buckshot into an enemy – the last living foe in a three-way battle that lasted nearly half an hour. The sniper was the last of my team to activate. From where he was standing, he had a 50% chance of hitting that last dude He had used his first action to reload his one-shot rail rifle. He couldn’t reposition. The whole endeavor was resting on a coin-toss.
I closed my eyes and fired.
Continue reading “Mutant Year Zero: Road to Eden Review | Oink, Stalker”
Compstomp – playing skirmish battles against the AI rather than human players – is almost a sideshow as far as ma many RTS players are concerned. However, what if a game was structured around playing against the AI, both in the actual and meta sense? Then you get AI War and its upcoming sequel AI War 2.
Continue reading “AI War 2 Preview | Bonzi Buddy Strikes Back”
Just like Sanctus Reach, Warhammer 40,000 Gladius – Relics of War (known as “Gladius” to people maintaining sanity and character count) is what keeps us sane in this post-Dawn of War III hell dimension. And just like any good (or not) game produced in this day and age, it has a DLC. Here comes the Reinforcement Pack.
Continue reading “Warhammer 40K Gladius Reinforcement Pack DLC | Long Title”
Grog games have a few traits that we will never purge from the genre. More often than not, they look ugly. They also sport interfaces that weren’t designed by humans for humans. Even hoping for a decent tutorial is something that the grog industry thinks is unrealistic. However. Armored Brigade manages to dodge many of those bullets.
Continue reading “Armored Brigade Review | Warm Up That Cold War”