Compstomp – playing skirmish battles against the AI rather than human players – is almost a sideshow as far as ma many RTS players are concerned. However, what if a game was structured around playing against the AI, both in the actual and meta sense? Then you get AI War and its upcoming sequel AI War 2.
Grog games have a few traits that we will never purge from the genre. More often than not, they look ugly. They also sport interfaces that weren’t designed by humans for humans. Even hoping for a decent tutorial is something that the grog industry thinks is unrealistic. However. Armored Brigade manages to dodge many of those bullets.
He who follows me on Destructoid shall not know contentment or joy – but he will know my displeasure with RTS developers. Too often do they overlook lessons that should have been learned from Warhammer 40K; foolishly do they close their eyes to the shining example of Company of Heroes. But here come Destructive Creations, a Polish game studio, unsullied by the touch of old-school strategy. These men and women of ambition, mostly known for the daily American life simulator Hatred, giveth onto us Ancestors Legacy, the game that embodies the spirit of Dawn of War more than any of its sequels.