Forge World Catalogue 2018 surprises

I bought the Burning of Prospero box back when it was released and finished painting a 1000 point Loyalist Death Guard army ready last June. There was a small issue: no opponents to play with! But I have a friend who collected Forge World Custodians. With the hopes of playing the game some day, I bought the Age of Darkness rulebook when it came out. With it came the Forge World Catalogue 2018. It held some surprises.

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Warhammer 40,000: Mechanicus Announcement

Games Workshop has just announced Warhammer 40,000: Mechanicus, which seems to be an Adeptus Mechanicus focused XCOM-like game. Bulwark Studios isn’t a total nobody – they have made a game and a DLC, according to Steam, and both of them are on the “mostly positive” side of things. All in all, I’d like to see more gameplay to make a solid opinion about it.

Magos Dominus Reditus still seems like a very cheeky name, though.

Five Reasons Why I’m Still Mad About The Imperial Guard Codex

Hatred is, after all, the Emperor’s greatest gift for humanity. And ya’ll kids know that unca JcDent has enough bile, vitriol and foul temper for two racist uncles. I had previously written my wishlist/hatelist for the upcoming Codex: Astra Militarum. That book has since been released, so here I am on the road again, bitching about the new Imperial Guard codex. Codex: Astra Militarum fixed a few problems from the Index, but not all. It introduced a few more. Here they are.

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Battlefleet Gothic: Armada 2 Is Coming!

I had played actual Battlefleet Gothic over Vassal and I have played the first Battlefleet Gothic: Armada. That game was super pretty, but also hampered by the real-time approach to things. It was just too micro intensive to be fully fun. I hope they will have learned those lessons for Battlefleet Gothic: Armada 2.

My Age Of Darkness Rulebook Is Here

No, no chance of that getting played any time soon.
“You think he actually intends to play with us, brothers?”

Age of Darkness is what Forge World calls their 40K spin-off set in Horus Heresy. Naturally, everyone just calls it Horus Heresy. 8th edition dropped last year and Age of Darkness found itself without a rulebook. After all, the game was using modified 7e rules. This forced Forge World to release its own standalone rulebook. However, Alan Bligh, the lead writer for the project passed away from cancer a few months before 8e, and it was a real scramble to get it published. Took them half a year, but now we have a book. And here is my copy of Age of Darkness rulebook!

If you want to know more about what I think about the Horus Heresy ruleset, I have written an article about it!

Dominions 5 rule, Total War: Warhammer II drools

I got into miniatures way too late to appreciate Warhammer Fantasy Battles. Yet I would agree that the world rather than the game is the main attraction of the fantasy counterpart to Warhammer 40K. So while it’s super sad that Games Workshop (under the thrall of Tom Kirby, may he never find peace) exploded the Old World and replaced WHFB with 15-year-old’s first fantasy setting (Age of Sigmar), we had reasons to rejoice: WHFB was finally released for official Total War treatment. Too bad both of the games in the series were made with the most cowardly decisions  at every step.

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Repulse the Primaris Repulsor with a Custom Turret

Last year, I bough Repulsor, the aptly named flying Primaris Landraider mostly to build it the way I want it, to make it less ugly. This mostly involved totally replacing the God-awful turret with something else. And I mostly succeeded! I did all the painting in one month, as per rules of Something Awful Oath thread. I was aiming to hit all of the monthly challenges it presents, so details are to follow. It took that many pictures simply because I could get more points that way for Show Your Work challenge. Continue reading “Repulse the Primaris Repulsor with a Custom Turret”