Warhammer 40,000: Tacticus review | The Grind Darkness

When I finally got into the Warhammer 40,000: Tacticus beta pre-launch, Snowprint Studios hadn’t yet replaced their standard intro. So my GRIM DARK tactics were always preceded by a cheerfully smiling snowflake accompanied by a fairy-like “ding!” I thought that was funny.

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Regiments review | They solved mechanized infantry

The slavering hordes of Wargame-grown Abramsphiles have doomed me to forever review Cold War RTS games set in late 1980s. But no matter how distasteful I find this period, Regiments is still a good game.

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Unity of Command 2: Desert Rats DLC | Review in 7 Screenshots

Unity of Command 2‘s DLCs have been bouncing all over the place, letting us command the Soviets there and the Nazis there. But now, we’re back to where it all started in the first mission of the game: Africa. It’s the Unity of Command 2: Desert Rats DLC, baby!

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Contraband Police | Demo in 7 Screenshots

ICE and Border Patrol are for fascist failsons that flunked out of cop-school. Now, being a border customs agents in a fictional Soviet country in the ’80s is a job for real men (and women). That’s exactly what you do in the Contraband Police demo.

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Gunner, HEAT, PC! | Demo in 7 Screenshots

The big issue with simulator games is that they also try to simulate vehicle controls. And since games don’t come packed with a real-life tank commander station to sit in, all the stuff that you’d easily do by flicking switches is replaced by endless keyboard shortcuts. But what if that wasn’t the case? Enter Gunner, HEAT, PC! demo.

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Citizen Sleeper review | Is your body even yours?

Queer storygames aren’t exactly my forte, but I’m nothing if not willing to use of my Xbox Gamepass for PC to its full potential. And Citizen Sleeper is both cyberpunk and sci-fi – I’m a sucker for that. So first I tried – and then plunged into – this game.

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Hardspace: Shipbreaker review | I was cloned one morning when sun didn’t shine

First, there was supposed to be Hardware: Shipbreakers, but they turned it into Homeworld: Deserts of Karrak. Then there was a game jam game about zipping around asteroids. After a couple more permutations, we got Hardspace: Shipbreaker, a sci-fi game about corporate exploitation and the most unattainable dream of all – a job where you actually do something meaningful.

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Cantata | Preview in 7 Screenshots

This Cantata preview is one of the more troublesome pieces I have ever written. On one hand, I like the game’s ~~~vibes~~~ and the art is great. On the other hand, I don’t know whether there’s enough meat on the mechanics to make it sustainably fun over a long time. And trust me, the game wants your time.

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