Armored Brigade – the better Cold War RTS – launched with the biggest players already in the game: the US, the USSR, both flavors of Germany, Finland… OK, the last one must have been due to where the creators come from (and possibly the desire to have Western-allied T-72s). But how about such military monoliths as, ugh. Yugoslavia and Italy?
Sensing that there’s a need for a “Canned Sunshine” t-shirt out there, I made a new design.
Back when the USA used to launch surgical strikes against countries that did something wrong instead of just getting into unwinnable grind of Operation Bomb Useless Dirt, they had trading cards for Operation Desert Storm. Ah, the days when high-tech war meant laser guided bombs going into the chimney of an Iraqi defense ministry instead of using drones to defeat Christendom’s greatest enemy: Afghani weddings. A Something Awful goon found a trove of Desert Storm cards and you can follow his adventures in this thread.
Chain of Command is a platoon+ sized WWII skirmish ruleset produced by the famous Too Fat Lardies. It’s basically the best WWII ruleset out there. So if you have some Bolt Action miniatures collecting dust, or if Flames of War 4e has got you down, you can use your toys to play a very good game. In fact, those with 15mm manz will get the best experience. However, Chain of Command has several quirks, with the activation mechanic being the biggest/best one.