They Always Run demo | Preview in 7 Screenshots

I’m generally positive about the light side-scrolling action game revival we have going. Huntdown was radical to the max, and MiniLAW was at the very least interesting. So you know I had a good reason to give They Always Run demo a shot.

Continue reading “They Always Run demo | Preview in 7 Screenshots”

There’s No Light demo | Preview in 7 Screenshots

Look, I played fifteen demos for this thing (my own edification, entertainment, desperate need for engagement). They couldn’t have all been winners, right? Yep. Of them, There’s No Light was the biggest stinker.

Continue reading “There’s No Light demo | Preview in 7 Screenshots”

Carrier Command 2 demo | Preview in 7 Screenshots

I wasn’t even born when the first Carrier Command came out. But damn, the trailer footage for the sequel made it look like fun, so I was looking forward to giving it a go. Finally, Steam Next Fest came around. So here’s a brief look at the Carrier Command 2 demo.

Continue reading “Carrier Command 2 demo | Preview in 7 Screenshots”

Regiments demo | Preview in 7 Screenshots

Renewed interest in Cold War Goes Hot games – probably driven by kids raised on their dad’s Tom Clancy books and Reforger ’88 finally reaching developer age – keeps paying off. Regiments demo shows that it may be inspired in part by Wargame, but determined to forge its own path.

Continue reading “Regiments demo | Preview in 7 Screenshots”

Warhammer 40,000: Battlesector preview | Bigger and Primariner

Yes, I already did a Battlesector preview in 7 screenshots. But then the publishers plied me with a demo version that showed some of the campaign mechanics as well as more missions. So here we are, it’s the Warhammer 40,000: Battlesector preview.

Continue reading “Warhammer 40,000: Battlesector preview | Bigger and Primariner”

Warhammer 40,000: Battlesector | Preview in 7 Screenshots

To my extreme great disappointment, Black Lab Games wasn’t the team tasked with bringing Battlefleet Gothic to the video game arena. After all, they are solid space-game devs. However, their skills could not elude GW’s IPs for too long, so now I’m looking at a very early preview of Warhammer 40,000: Battlesector.

Continue reading “Warhammer 40,000: Battlesector | Preview in 7 Screenshots”

Bang-On Balls: Chronicles | (P)Review in 7 Screenshots

Countryballs? Now that’s a name I haven’t heard in years, kid” was basically man reaction when I first learned about this game. A countryballs game in the year of our Lord 2021? Surely you jest! But Bang-On Balls: Chronicles doesn’t. Neither does it seem to be likely to change its God-awful title.

Continue reading “Bang-On Balls: Chronicles | (P)Review in 7 Screenshots”

Unity of Command 2: Blitzkrieg DLC | Review in 7 Screenshots

Everyone’s a World War 2 fan until it’s time to actually play the campaigns that gave “Blitzkrieg” its name. Without the ability to fawn over Rommel or wank over wunderwaffles like the Panther and Tiger, the enthusiasm of many a WW2 gamer shrivels. But the team behind Unity of Command 2 isn’t made of lilly-livered, yellow-bellied cowards. That’s why they made (and generously furnished me with) Unity of Command 2: Blitzkrieg DLC.

Continue reading “Unity of Command 2: Blitzkrieg DLC | Review in 7 Screenshots”