They Always Run demo | Preview in 7 Screenshots

I’m generally positive about the light side-scrolling action game revival we have going. Huntdown was radical to the max, and MiniLAW was at the very least interesting. So you know I had a good reason to give They Always Run demo a shot.

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There’s No Light demo | Preview in 7 Screenshots

Look, I played fifteen demos for this thing (my own edification, entertainment, desperate need for engagement). They couldn’t have all been winners, right? Yep. Of them, There’s No Light was the biggest stinker.

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Carrier Command 2 demo | Preview in 7 Screenshots

I wasn’t even born when the first Carrier Command came out. But damn, the trailer footage for the sequel made it look like fun, so I was looking forward to giving it a go. Finally, Steam Next Fest came around. So here’s a brief look at the Carrier Command 2 demo.

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Regiments demo | Preview in 7 Screenshots

Renewed interest in Cold War Goes Hot games – probably driven by kids raised on their dad’s Tom Clancy books and Reforger ’88 finally reaching developer age – keeps paying off. Regiments demo shows that it may be inspired in part by Wargame, but determined to forge its own path.

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Warhammer 40,000: Battlesector preview | Bigger and Primariner

Yes, I already did a Battlesector preview in 7 screenshots. But then the publishers plied me with a demo version that showed some of the campaign mechanics as well as more missions. So here we are, it’s the Warhammer 40,000: Battlesector preview.

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Zona Alfa impressions | Roll 3D10 on the Cheeki Breeki table

Ever since STALKER (the video game) was released, nerds wanted to play as tiny metal (let’s not kid ourselves here) Slavic people who run around abandoned areas rife with anomalies while dressed in milsurp rags and armed with clapped-out AKs basically. Zona Alfa from Osprey is probably one of the best ways to scratch that itch. I played one game of it, which makes probably too qualified to talk about it.

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Warhammer 40,000: Battlesector | Preview in 7 Screenshots

To my extreme great disappointment, Black Lab Games wasn’t the team tasked with bringing Battlefleet Gothic to the video game arena. After all, they are solid space-game devs. However, their skills could not elude GW’s IPs for too long, so now I’m looking at a very early preview of Warhammer 40,000: Battlesector.

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