Necromunda Underhive is a fun game! But even before I had the chance to try it, I had spent some time reading the books from the old game. That happened years before any new game was on the horizon. So when the new edition came out, I bought the starter immediately. I got to painting both gangs. And I finally bothered to take pictures of my entire Necromunda Goliath gang!
Hatred is, after all, the Emperor’s greatest gift for humanity. And ya’ll kids know that unca JcDent has enough bile, vitriol and foul temper for two racist uncles. I had previously written my wishlist/hatelist for the upcoming Codex: Astra Militarum. That book has since been released, so here I am on the road again, bitching about the new Imperial Guard codex. Codex: Astra Militarum fixed a few problems from the Index, but not all. It introduced a few more. Here they are.
Games Workshop is mostly known for Warhammer 40.000 and I’m well known for whining about it. However, GW also produces a Lord of the Rings miniature wargame. It had been languishing for the longest time, beset by questionable business practices and Tom Kirby’s disdain. The new management is a little more pro-active about maintaining the property. Forgeworld is releasing miniatures from the Hobbit movie in expensive resin. Warhammer Community publishes articles around it.
More pertinently for me, Battle Companies – the individual-miniature skirmish game – has been released. It’s called Middle-earth Battle Companies, but good luck finding anyone outside GW call it that. Continue reading “Easterlings Ready For Battle Companies”
YakTribe is probably the greatest website for people interested in Specialist Games: Necromunda (both old and new), Mordheim and Gorkamorka. Before the release of Necromunda: Underhive, the website held all the PDFs you could ever want about the old game. Heck, it even supported Inquisimunda (boo, hiss).
But now, YakTribe has released the tools for maintaining your gang roster and managing the campaign in Necromunda: Underhive/Gang Wars. The tools are amazing, beautifully done and easy to use. You can even add photos of your gangers to your profiles and you have multiple options for printable gang cards! It’s great!
Just go here.
Age of Darkness is what Forge World calls their 40K spin-off set in Horus Heresy. Naturally, everyone just calls it Horus Heresy. 8th edition dropped last year and Age of Darkness found itself without a rulebook. After all, the game was using modified 7e rules. This forced Forge World to release its own standalone rulebook. However, Alan Bligh, the lead writer for the project passed away from cancer a few months before 8e, and it was a real scramble to get it published. Took them half a year, but now we have a book. And here is my copy of Age of Darkness rulebook!
If you want to know more about what I think about the Horus Heresy ruleset, I have written an article about it!
I got into miniatures way too late to appreciate Warhammer Fantasy Battles. Yet I would agree that the world rather than the game is the main attraction of the fantasy counterpart to Warhammer 40K. So while it’s super sad that Games Workshop (under the thrall of Tom Kirby, may he never find peace) exploded the Old World and replaced WHFB with 15-year-old’s first fantasy setting (Age of Sigmar), we had reasons to rejoice: WHFB was finally released for official Total War treatment. Too bad both of the games in the series were made with the most cowardly decisions at every step.
Last year, I bough Repulsor, the aptly named flying Primaris Landraider mostly to build it the way I want it, to make it less ugly. This mostly involved totally replacing the God-awful turret with something else. And I mostly succeeded! I did all the painting in one month, as per rules of Something Awful Oath thread. I was aiming to hit all of the monthly challenges it presents, so details are to follow. It took that many pictures simply because I could get more points that way for Show Your Work challenge. Continue reading “Repulse the Primaris Repulsor with a Custom Turret”