Spire of Sorcery demo | Preview in 7 Screenshots

This isn’t an expansion to an RPG about dark elf rebels in an elf-ruled arcology. No, Spire of Sorcery demo gives us a taste of what it’s like to be mages mixing up elements to brew spells and survive.

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The Fermi Paradox demo | Preview in 7 Screenshots

Most space games task you with bringing a single space-faring nation into galactic dominance. But what if the entire canvas of sentient life in the galaxy was yours to weave? Then you’d be playing The Fermi Paradox demo.

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Project Haven demo | Preview in 7 Screenshots

We may lament the fact that a lot of cyberpunk games forgot that “punk” doesn’t mean “being edgy while doing the Man’s dirty work,” but what we can’t deny is that we’re getting a steady stream of titles in the genre. In the Project Haven demo, we got the first taste of running a gang of mercs in the last city on Earth.

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Dread Templar demo | Preview in 7 Screenshots

There is something liberating about the unmatched speed of old-school FPS games. No iron sights, no kill-streaks, no grinding to unlock another near-identical-but-better weapon, just wibes shooting. Dread Templar demo hit just the spot.

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Severed Steel demo | Preview in 7 Screenshots

Superhot is probably not the game that invented the super fragile speed FPS, but it’s close enough for me. Especially since Severed Steel is an FPS of the opinion that Max Payne should have been invulnerable whenever he wasn’t standing on his feet.

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They Always Run demo | Preview in 7 Screenshots

I’m generally positive about the light side-scrolling action game revival we have going. Huntdown was radical to the max, and MiniLAW was at the very least interesting. So you know I had a good reason to give They Always Run demo a shot.

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There’s No Light demo | Preview in 7 Screenshots

Look, I played fifteen demos for this thing (my own edification, entertainment, desperate need for engagement). They couldn’t have all been winners, right? Yep. Of them, There’s No Light was the biggest stinker.

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