There is a real scarcity of Cold War models on Tabletop Simulator, so a couple of podcasters had to make do. Especially since they’re reviewing Cold War Commander 2nd edition, a game that demands you bring post-WW2 kit to the field!
The big issue with simulator games is that they also try to simulate vehicle controls. And since games don’t come packed with a real-life tank commander station to sit in, all the stuff that you’d easily do by flicking switches is replaced by endless keyboard shortcuts. But what if that wasn’t the case? Enter Gunner, HEAT, PC! demo.
These days, you can’t open Steam without accidentally installing yet another rogue-like deck-builder. So what makes Beneath Oresa demo stand out among so many other aspiring Slay The Spires?
As a wee babby, I didn’t like Starship Troopers The 1997 Movie. Similarly, as a wee fascist teen, I read the book and held a grudge against the movie for not giving us the high-impact power-armored action. But I am an old now – as such, I’m mature enough to appreciate Mobile Infantry taking pre-Great War infantry tactics unto future battlefields in Starship Troopers: Terran Command.
Queer storygames aren’t exactly my forte, but I’m nothing if not willing to use of my Xbox Gamepass for PC to its full potential. And Citizen Sleeper is both cyberpunk and sci-fi – I’m a sucker for that. So first I tried – and then plunged into – this game.
Conquest: Frontier Wars is a space RTS fr- syke! We’re not talking about ancient attempts to make “StarCraft in nothing-but-SPACE!” Actually, we’re talking about the rank-and-flank wargame that was generating buzz in the ‘cons before the plague – Conquest: The Last Argument of Kings by Para Bellum Games.
Listen to the Fortified Niche episode.
First, there was supposed to be Hardware: Shipbreakers, but they turned it into Homeworld: Deserts of Karrak. Then there was a game jam game about zipping around asteroids. After a couple more permutations, we got Hardspace: Shipbreaker, a sci-fi game about corporate exploitation and the most unattainable dream of all – a job where you actually do something meaningful.
I may be a hater of games that make you take named characters, but I’m a sucker for a solid ruleset. And Batman Miniature Game invariably finds a good design decision or two in its bat-belt.
Listen to the podcast episode.
This Cantata preview is one of the more troublesome pieces I have ever written. On one hand, I like the game’s ~~~vibes~~~ and the art is great. On the other hand, I don’t know whether there’s enough meat on the mechanics to make it sustainably fun over a long time. And trust me, the game wants your time.
Hard West really impressed me back in 2015. That’s why I was pleasantly surprised to have the Hard West 2 preview land in my lap. The question is whether the game would recapture some of the dark magic of the original.