Cradle review | Not necessarily best in life

I was curious about Cradle since I first learned of it many moons ago. Quest games aren’t my forte, but they, it’s a weird future steppe, a flying train, a mysterious dome and a sexy android lady. Only took me seven years, but I did it! I played this narrative-heavy first-person quest , finished it, and wrote a review that will definitely hurt the SEO rankings. Continue reading “Cradle review | Not necessarily best in life”

Grimdark Future redux | Fortified Niche playtest!

Back in 2021, when me and Cassa were still dangerously wet behind the ears, we started Fortified Niche with an episode on Grimdark Future. It was done without any playtesting – something that may actually be useful when you’re judging rules for tabletop miniature wargames. That’s why we made a redux episode to check out the game with more expert eyes.

Listen to the Fortified Niche episode

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Deathloop review | What if Dishonored wasn’t a lil’ bitch about killing?

We want our FPS games to be more. We want them to ooze style. We want to break up violent action with worldbuilding and wonder. We want to not merely run around, gun in hand, but also jump, leap and teleport. We may even desire a gun that makes headshots explode. We desire a game called Deathloop.

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Warhammer 40,000: Rogue Trader preview | Profit factor go up!

Fantasy Flight Games’ Rogue Trader TTRPG looked beautiful but was mechanically terrible. And that was only partially due to the Warhammer Fantasy RPG engine not being able to handle automatic firearms. However, with the license now in the claws of Owlcat Games, Warhammer 40,000: Rogue Trader the CRPG seems like it’s going to both look cool and play well.

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Punkapocalytic | Fortified Niche playtest!

We all imagine that we’d be the cool survivors of the post-apocalyptic wasteland. It is certainly beneath us to be the random ragged wretch that raiders kill to set the scene and we are equally unwilling to become the bleached bones that serve as set dressing. But in Punkapocalyptic, we’re not even guaranteed to have a gun.

Listen to the Fortified Niche episode.
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Gunner, HEAT, PC! preview | A tank for you and me

What if you could play War Thunder’s realistic tank mode, but in single player and without Gaijin’s meddling with balance? Because that’s pretty much how Gunner, HEAT, PC!* is shaping up to be. It’s a relaxed tank sim that’s easy on the controls and hard on the simulation – a sort of land-bound cousin of Tiny Combat Arena.

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