Broken Arrow demo | Review in 7 screenshots

Ever since Wargame: European Escalation came out and started the Cold War Gone Hot craze, the fans clamored for one thing: to push the timeline out of Cold War and into the future. And while WARNO demonstrates that Eugen isn’t quite willing to make that leap yet, Steel Balalaika is. And I got to play the Broken Arrow demo earlier than it appeared on Steam Next fest, neener.

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Second Front review | Men against tanks

If you’re reading this post, you probably already know what ASL is. For those not very much in the know, it’s Advanced Squad Leader, probably the most famous of hex-and-chit wargames, which involve pushing around small cardboard counters (chits) representing units on a map split into hexagons (hex). In ASL, you do that to recreate World War 2 by using some fairly complicated rules. In Second Front, we have the next best thing to a full ASL adaptation for the PC.

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Cradle review | Not necessarily best in life

I was curious about Cradle since I first learned of it many moons ago. Quest games aren’t my forte, but they, it’s a weird future steppe, a flying train, a mysterious dome and a sexy android lady. Only took me seven years, but I did it! I played this narrative-heavy first-person quest , finished it, and wrote a review that will definitely hurt the SEO rankings. Continue reading “Cradle review | Not necessarily best in life”

Rogue Planet | Fortified Niche playtest!

When we ask for our listeners to tell us about games they enjoy, it’s not idle banter or grasping for engagement. The titles you tell us about do lead to episodes, like this Rogue Planet review we just did.

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Grimdark Future redux | Fortified Niche playtest!

Back in 2021, when me and Cassa were still dangerously wet behind the ears, we started Fortified Niche with an episode on Grimdark Future. It was done without any playtesting – something that may actually be useful when you’re judging rules for tabletop miniature wargames. That’s why we made a redux episode to check out the game with more expert eyes.

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Deathloop review | What if Dishonored wasn’t a lil’ bitch about killing?

We want our FPS games to be more. We want them to ooze style. We want to break up violent action with worldbuilding and wonder. We want to not merely run around, gun in hand, but also jump, leap and teleport. We may even desire a gun that makes headshots explode. We desire a game called Deathloop.

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Warhammer 40,000: Rogue Trader preview | Profit factor go up!

Fantasy Flight Games’ Rogue Trader TTRPG looked beautiful but was mechanically terrible. And that was only partially due to the Warhammer Fantasy RPG engine not being able to handle automatic firearms. However, with the license now in the claws of Owlcat Games, Warhammer 40,000: Rogue Trader the CRPG seems like it’s going to both look cool and play well.

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Xenos Rampant | Fortified Niche playtest!

When worlds collide, new rulesets emerge! Such is the tale of medieval Lion Rampant getting adapted into fantasy Dragon Rampant which in turn evolved into Xenos Rampant, a skirmish miniature game of sci-fantastic battles for nearly any miniature that you have!

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Punkapocalytic | Fortified Niche playtest!

We all imagine that we’d be the cool survivors of the post-apocalyptic wasteland. It is certainly beneath us to be the random ragged wretch that raiders kill to set the scene and we are equally unwilling to become the bleached bones that serve as set dressing. But in Punkapocalyptic, we’re not even guaranteed to have a gun.

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