Rogue Planet review (8)

And where PbtA uses the PCs dice failures to inflict harm on them (NPCs don't ever roll), most failures in Rogue Planet allow the opponent free moves with their troops. This is important, since you only get d6 activations your turn. Sure, you can move any distance as long as you don't hit an obstacle, but you can only travel in straight line. Thus the dice failure moves make movement less restrictive, especially for players who built their time wide rather than tall.

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